

- CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER HOW TO
- CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER SOFTWARE
- CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER PC
However, you should also keep in mind the following things: In general, lowering the resolution and FPS of the host will reduce the latency. What to do if the decode or encode latencies are too high? When streaming 60fps, you don't want to go above 15ms. High numbers can mean major issues to the stream. Decode is the guest device, and encode is the host device. Put a very visually active game or video on the host, then press Ctrl+Shift+M on the guest to see the information below.ĭecode and Encode is the time the device takes to handle a single frame.
CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER HOW TO
Check the "Checking overlay latencies" part of this guide to learn more about how to resolve this Yellow hardware warning (The host's resolution or FPS is too high for your hardware to keep up): This will show up whenever Parsec sees that the client computer's latency (the "decode" latency) is way too high, where it is not able to keep up with the stream in time.If it does not, refer to the other tips given by this guide in the "Checking network reliability" part further below It is possible that simply lowering the bandwidth limit in the host computer's Parsec settings, or switching to 5ghz Wi-Fi or ethernet resolves the issue. Yellow network warning (You are having network performance issues): This will show up whenever Parsec notices significant packet loss and network congestion.
CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER SOFTWARE
To resolve this, check our separate guide about the software encoding warning Red encoding warning (The host is using software encoding): This will pop up whenever the host computer cannot start the stream with a fast hardware encoder, and Parsec had to use a lower performance software encoder.The person that is connected to a computer is able to see warnings when Parsec detects that the stream is not acting well. This article goes over checking Parsec's latency info and console log for information on why the stream is performing poorly, and some tips to fix it depending on what Parsec shows. If you wish to speak on behalf of a company in any capacity, some type of flair making this clear is required.The quality and performance of a Parsec stream is very dependent on the network and hardware of the host and the people joining the stream. If you are an employee or associate of a cloud gaming company and would like user flair to represent your company please submit a modmail or pm u/assignee. If you see a problem, please submit a report. Please don't post links to outside surveys, other subreddits, or discord servers. Don't offer or request account trades/sales. Rulesĭon't spam, stay on-topic, and be excellent to each other. We're open to discussion of any and all news, updates, and services related to cloud gaming, not just those listed above.

The most popular vendors for cloud PCs are: This is more complex than using a prepackaged service, but you get more control of what hardware you rent and what software you use.
CANT CONTROL FRIENDS PARSEC GAME WITH A CONTROLLER PC
It's also possible to "roll your own" cloud gaming by using a generic cloud PC provider and a streaming solution of your choice. The following programs can get you started: You can use your own gaming PC to stream a game to less powerful devices like your phone. If you want to check on which cloud gaming services a game is available, you can use a cloud gaming aggregator like cloudbase.gg. Developments are happening rapidly, so don't be afraid to ask. You are encouraged to do your own research and learn about all your options. Software and services being in the above list is not an endorsement or assurance of quality. Here are some of the current most popular to get you started: Software and Services This is a rapidly-developing area and new services and software are coming along all the time. CloudyGamer is for discussing and exploring cloud gaming in all its forms, both self-hosted and all-in-one services.
